· “Design patterns are recurring solutions to design problems you see over"(et. al., 1998).
· “Design patterns constitute a set of rules describing how to accomplish
certain tasks in the realm of software development.” (Pree, 1994)
· “Design patterns focus more on reuse of recurring architectural design
themes, while frameworks focus on detailed design… and
implementation.” (Coplien & Schmidt, 1995).
· “A pattern addresses a recurring design problem that arises in specific
design situations and presents a solution to it” (Buschmann, et. al. 1996)
· “Patterns identify and specify abstractions that are above the level of
single classes and instances, or of components.” (Gamma, et al., 1993)
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